I never imagined I’d be one to enjoy hunting or anything woodsman-like that comes along with being a caveman, then I played Far Cry Primal and all that changed. Now, post-Primal, I wonder, would I be good at hunting? Because this game has lead me to believe that not only would I be a master hunter, but I could thrive as a caveman, and who wouldn’t want to do that, really? This is easily the most satisfying game I’ve played. There’s something magical about being able to tame and pet all the animals and being able to kill something (animal or human, I don’t discriminate) with one arrow to the head. And Far Cry Primal has a whole slew of satisfying activities, from recruiting for your tribe and building your village to crafting a club belt that lets you carry what I imagine is a couple hundred pounds of clubs around your waist (I’d actually love to see Takkar in 3rd person view carrying all the weapons a fully upgraded arsenal gives you, that would be something).
Your goal, for anyone unfamiliar with this wonderful game, is to rebuild the Wenja tribe and create a safe place for them to live. You do this by carrying out missions to eliminate the enemy Udam and Izlia tribes. After a mission relatively early in the game, you can have an animal companion of your choosing (provided you’ve tamed them) and command them to attack enemies by your side. You can also pet and give snacks to your animal companions. You hunt throughout Oros in order to gather the supplies and animal skins you need to progress both your character and your village and if you aren’t careful, you can die from any number of creatures and people randomly dispersed throughout Oros.
One of my favorite things about Far Cry Primal though, is that it’s actually diverse. There are three women of color who have essential roles in the game and Oros itself is racially diverse. I appreciate the amount of research that went into creating this game, from creating an entire language to acknowledging that the whole world isn’t white, even in prehistoric Europe.
In terms of deaf accessibility, Far Cry Primal does exceedingly well. Throughout the game, you rely heavily on “hunter vision” which allows you to see and track enemies and animals in color coded footprints and what I assume are scent trails (?). The level of detail in the game is stunning, leaving me wishing the game had a photo mode and the environment changes greatly throughout daytime and nighttime (if you don’t have enough animal fat to light your club on fire, you can’t see much at night). The subtitles are very well done, although I suspect this is because they weren’t an afterthought as they are in most games. In this game, they’re essential to knowing the story because the characters aren’t speaking in a language any player would know. Controller vibration is adequate and changes based on the intensity of what’s happening (getting trampled by a woolly mammoth produces a much stronger vibration than being hit by an arrow).
Far Cry Primal is one of my new favorites and deaf players definitely won’t be disappointed with this well done and highly accessible game.
Far Cry Primal
Great visual cues
Really actually diverse
Great looking game world
Petting all the animals
Great controller vibration
Captions are necessary for everyone playing the game, so they are very well done